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@ -50,8 +50,4 @@ void CNpcPricklyBugEnemy::processMovementModifier( int _frames, s32 distX, s32 d
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s16 heading = ratan2( yDist, xDist );
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m_drawRotation = heading;
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// sound
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//CSoundMediator::playSfx( CSoundMediator::SFX_PRICKLY_BUG_MOVE );
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}
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