diff --git a/source/system/gstate.cpp b/source/system/gstate.cpp index 7c5a6c953..7ec25257f 100644 --- a/source/system/gstate.cpp +++ b/source/system/gstate.cpp @@ -95,7 +95,7 @@ void GameState::think() if(loss) { SYSTEM_DBGMSG("MEMORY HAS CHANGED BY %d BYTES DURING SCENE '%s'!",loss,s_currentScene->getSceneName()); - ASSERTas(!"MEMORY CHANGED!"); + ASSERT(!"MEMORY CHANGED!"); s_baseMemory=0; } #endif