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2 changed files with 25 additions and 7 deletions
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@ -113,16 +113,15 @@ sVtx *P0,*P1,*P2;
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u32 T0,T1,T2;
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s32 ClipZ;
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sOT *ThisOT;
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MATRIX &CamMtx=CGameScene::GetCamMtx();
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//MATRIX &CamMtx=CGameScene::GetCamMtx();
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VECTOR BlkPos;
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extern int RenderZ;
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SetGeomScreen(RenderZ);
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CamMtx.t[2]=RenderZ;
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SetTransMatrix(&CamMtx);
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//extern int RenderZ;
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// CamMtx.t[2]=RenderZ;
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// SetTransMatrix(&CamMtx);
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SetIdentNoTrans(&CamMtx);
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SetRotMatrix(&CamMtx);
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// SetIdentNoTrans(&CamMtx);
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// SetRotMatrix(&CamMtx);
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// Setup Trans Matrix
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BlkPos.vx=XOfs-(ShiftX);
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