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1 changed files with 13 additions and 1 deletions
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@ -66,6 +66,10 @@
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#include "gui\pointer.h"
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#include "gui\pointer.h"
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#endif
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#endif
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#ifndef __FMA_FMA_H__
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#include "fma\fma.h"
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#endif
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/* Std Lib
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/* Std Lib
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------- */
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------- */
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@ -462,7 +466,15 @@ void CMapScene::think(int _frames)
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s_globalLevelSelectThing=s_mapLevelData[m_currentChapterSelection][m_currentLevelSelection].m_globalLevelNumber;
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s_globalLevelSelectThing=s_mapLevelData[m_currentChapterSelection][m_currentLevelSelection].m_globalLevelNumber;
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m_readyToExit=true;
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m_readyToExit=true;
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CFader::setFadingOut();
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CFader::setFadingOut();
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GameState::setNextScene(&GameScene);
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if(m_currentChapterSelection==3-1&&m_currentLevelSelection==1-1)
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{
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// Plankton FMA..
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GameState::setNextScene(&FmaScene);
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}
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else
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{
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GameState::setNextScene(&GameScene);
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}
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}
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}
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else if(pad&PAD_TRIANGLE)
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else if(pad&PAD_TRIANGLE)
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{
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{
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