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db80847a5d
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3 changed files with 31 additions and 25 deletions
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@ -111,20 +111,6 @@ void CLayerTile3d::think(DVECTOR &MapPos)
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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#define CMX_SetRotMatrixXY( r0 ) __asm__ ( \
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"lw $12, 0( %0 );" \
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"lw $13, 4( %0 );" \
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"ctc2 $12, $0;" \
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"ctc2 $13, $2;" \
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: \
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: "r"( r0 ) \
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: "$12", "$13")
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struct sFlipTable
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{
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s16 Mtx[4];
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s32 ClipCode;
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};
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sFlipTable FlipTable[4]=
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{
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@ -165,10 +151,10 @@ VECTOR BlkPos;
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sTri *TList=&TriList[Elem->TriStart];
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P0=&VtxList[TList->P0]; P1=&VtxList[TList->P1]; P2=&VtxList[TList->P2];
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CMX_SetTransMtxXY(&BlkPos);
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CMX_SetRotMatrixXY(&FTab->Mtx);
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while (TriCount--) // Blank tiles rejected here (as no tri-count)
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{
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CMX_SetTransMtxXY(&BlkPos);
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CMX_SetRotMatrixXY(&FTab->Mtx);
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gte_ldv3(P0,P1,P2);
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setlen(TPrimPtr, GPU_PolyFT3Tag);
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TPrimPtr->code=TList->PolyCode;
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