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c14b6b339b
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11bc3d3480
6 changed files with 117 additions and 5 deletions
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@ -136,7 +136,7 @@ void CNpcDustDevilEnemy::processMovementModifier( int _frames, s32 distX, s32 di
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testPos2.vx += 10;
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testPos2.vx += 10;
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos2.vx, testPos2.vy, 16 );
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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s32 yDist = testPos2.vy - testPos1.vy;
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@ -220,7 +220,7 @@ void CNpcHermitCrabEnemy::processMovementModifier( int _frames, s32 distX, s32 d
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testPos2.vx += 10;
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testPos2.vx += 10;
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos2.vx, testPos2.vy, 16 );
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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s32 yDist = testPos2.vy - testPos1.vy;
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@ -33,7 +33,7 @@ void CNpcPricklyBugEnemy::processMovementModifier( int _frames, s32 distX, s32 d
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testPos2.vx += 10;
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testPos2.vx += 10;
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos2.vx, testPos2.vy, 16 );
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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s32 yDist = testPos2.vy - testPos1.vy;
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@ -315,7 +315,7 @@ void CNpcSpiderCrabEnemy::processMovementModifier( int _frames, s32 distX, s32 d
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testPos2.vx += 10;
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testPos2.vx += 10;
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos1.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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testPos2.vy += m_layerCollision->getHeightFromGround( testPos2.vx, testPos2.vy, 16 );
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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s32 yDist = testPos2.vy - testPos1.vy;
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@ -19,6 +19,14 @@
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#include "game\game.h"
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#include "game\game.h"
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#endif
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCartPlatform::postInit()
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void CNpcCartPlatform::postInit()
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@ -95,4 +103,107 @@ void CNpcCartPlatform::processMovement( int _frames )
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Pos.vx += moveX;
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Pos.vx += moveX;
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Pos.vy += moveY;
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Pos.vy += moveY;
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// sort out draw rotation
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DVECTOR testPos1, testPos2;
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testPos1 = testPos2 = Pos;
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testPos1.vx -= 10;
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testPos2.vx += 10;
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u8 sensorDist = 16;
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s32 yDiff;
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yDiff = m_layerCollision->getHeightFromGround( testPos1.vx, testPos1.vy, sensorDist + 1 );
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if ( yDiff <= sensorDist )
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{
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// only use if there is ground present
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testPos1.vy += yDiff;
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}
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yDiff = m_layerCollision->getHeightFromGround( testPos2.vx, testPos2.vy, sensorDist + 1 );
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if ( yDiff <= sensorDist )
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{
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// only use if there is ground present
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testPos2.vy += yDiff;
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}
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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heading = ratan2( yDist, xDist );
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setCollisionAngle( heading );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCartPlatform::render()
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{
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx ;
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renderPos.vy = Pos.vy - offset.vy ;
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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SVECTOR rotation;
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rotation.vx = 0;
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rotation.vy = 0;
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rotation.vz = getCollisionAngle();
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR size;
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DVECTOR centre;
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int halfLength;
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int x1,y1,x2,y2;
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centre=getCollisionCentre();
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size=getCollisionSize();
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halfLength=size.vx>>1;
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x1=-halfLength*mcos(getCollisionAngle()&4095)>>12;
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y1=-halfLength*msin(getCollisionAngle()&4095)>>12;
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x2=+halfLength*mcos(getCollisionAngle()&4095)>>12;
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y2=+halfLength*msin(getCollisionAngle()&4095)>>12;
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centre.vx-=offset.vx;
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centre.vy-=offset.vy;
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x1+=centre.vx;
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y1+=centre.vy;
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x2+=centre.vx;
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y2+=centre.vy;
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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}
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}
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}
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@ -22,6 +22,7 @@ class CNpcCartPlatform : public CNpcPlatform
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{
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{
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public:
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public:
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virtual void postInit();
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virtual void postInit();
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virtual void render();
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protected:
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protected:
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virtual void processMovement( int _frames );
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virtual void processMovement( int _frames );
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