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// MapEdit.cpp : Defines the class behaviors for the application.
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//
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#include "stdafx.h"
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#include "MapEdit.h"
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#include "stdafx.h"
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#include <gl\gl.h>
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#include <gl\glu.h>
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#include <gl\glut.h>
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#include "GLEnabledView.h"
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#include "MainFrm.h"
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#include "ChildFrm.h"
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#include "MapEditDoc.h"
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#include "MapEditView.h"
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#include "MapEdit.h"
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#include "MainFrm.h"
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#include "ChildFrm.h"
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#include "MapEditDoc.h"
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#include "MapEditView.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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