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d5d76a2e2a
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0ad1a228ef
2 changed files with 8 additions and 14 deletions
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@ -113,16 +113,8 @@ sVtx *P0,*P1,*P2;
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u32 T0,T1,T2;
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s32 ClipZ;
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sOT *ThisOT;
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//MATRIX &CamMtx=CGameScene::GetCamMtx();
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VECTOR BlkPos;
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//extern int RenderZ;
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// CamMtx.t[2]=RenderZ;
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// SetTransMatrix(&CamMtx);
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// SetIdentNoTrans(&CamMtx);
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// SetRotMatrix(&CamMtx);
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// Setup Trans Matrix
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BlkPos.vx=XOfs-(ShiftX);
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BlkPos.vy=YOfs-(ShiftY);
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@ -154,9 +146,9 @@ VECTOR BlkPos;
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*(u32*)&TPrimPtr->u0=T0; // Set UV0
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*(u32*)&TPrimPtr->u1=T1; // Set UV1
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*(u16*)&TPrimPtr->u2=T2; // Set UV2
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if (TList->OTOfs>MAX_OT-1) TList->OTOfs=MAX_OT-1;
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ThisOT=OtPtr+TList->OTOfs;
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ASSERT(TList->OTOfs<MAX_OT);
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ThisOT=OtPtr+TList->OTOfs;
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TList++;
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gte_nclip_b();
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gte_stsxy3_ft3(TPrimPtr);
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