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d73b78de7e
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09f0f53ff4
7 changed files with 35 additions and 21 deletions
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@ -183,7 +183,7 @@ static int HasInit=0;
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// Cos it uses prim pool, best check its big enough
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CdReadyCallback(0); // clear it in case XA is being naughty
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ASSERT(PRIMPOOL_SIZE>FMVWidth*(FMVHeight+1));
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InitOTagR(OtPtr,MAX_OT); // Ensure no prims need the Prim Pool
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InitOTagR(BaseOtPtr,MAX_OT_ALL); // Ensure no prims need the Prim Pool
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SYSTEM_DBGMSG("[FMV] Playing fmv %d ( fid:%d )",fmvNumber,s_fmvData[fmvNumber].m_filename);
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startSector=CFileIO::GetFilePos(s_fmvData[fmvNumber].m_filename);
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@ -221,6 +221,7 @@ void FontBank::setJustification( Justification _justification )
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void FontBank::setOt( u16 _ot )
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{
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m_ot = _ot;
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m_ot=0; // Sorry!!
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}
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@ -27,10 +27,10 @@
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enum
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{
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OTPOS__ACTOR_POS=10,
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OTPOS__PICKUP_POS=10,
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OTPOS__INGAME_UI=3,
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OTPOS__DEBUG_INFO=1,
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OTPOS__DEBUG_INFO=0,
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OTPOS__INGAME_UI=0,
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OTPOS__ACTOR_POS=6,
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OTPOS__PICKUP_POS=OTPOS__ACTOR_POS,
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};
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@ -9,7 +9,7 @@
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#include "system\vid.h"
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/*****************************************************************************/
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sOT *OtList[2],*OtPtr;
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sOT *OtList[2],*BaseOtPtr,*GUIOtPtr,*OtPtr;
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u32 DmaStart[2];
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u8 *PrimBuffer[2],*PrimListStart,*PrimListEnd;
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u8 *CurrPrim,*EndPrim;
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@ -19,21 +19,23 @@ int PrimFlipFlag;
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void PrimInit()
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{
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// Alloc Lists
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OtList[0]=(sOT*)MemAlloc(MAX_OT*2*sizeof(sOT), "-Ot-");
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OtList[1]=OtList[0]+MAX_OT;
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OtList[0]=(sOT*)MemAlloc(OTLIST_SIZE*2, "-Ot-");
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OtList[1]=OtList[0]+MAX_OT_ALL;
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PrimBuffer[0]=(u8*)MemAlloc(PRIMPOOL_SIZE*2, "Prim");
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PrimBuffer[1]=PrimBuffer[0]+(PRIMPOOL_SIZE);
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PrimFlipFlag=0;
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OtPtr=(sOT*)OtList[PrimFlipFlag];
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BaseOtPtr=(sOT*)OtList[PrimFlipFlag];
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GUIOtPtr=BaseOtPtr;
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OtPtr=GUIOtPtr+MAX_OT_GUI;
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CurrPrim=(u8*)PrimBuffer[PrimFlipFlag];
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EndPrim=CurrPrim+(PRIMPOOL_SIZE);
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PrimListStart=PrimBuffer[0];
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PrimListEnd=PrimListStart+(PRIMPOOL_SIZE*2);
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InitOTagR(OtList[0],MAX_OT);
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InitOTagR(OtList[1],MAX_OT);
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InitOTagR(OtList[0],MAX_OT_ALL);
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InitOTagR(OtList[1],MAX_OT_ALL);
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}
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@ -42,19 +44,21 @@ void PrimInit()
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void PrimDisplay()
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{
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CAnimTex::AnimateTex();
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UnlinkOTagR(OtPtr, MAX_OT, &DmaStart[PrimFlipFlag]);
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UnlinkOTagR(BaseOtPtr, MAX_OT_ALL, &DmaStart[PrimFlipFlag]);
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#ifdef USE_NTAGS
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DrawOTag((u32*)&DmaStart[PrimFlipFlag]);
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#else
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DrawOTag(OtPtr+(MAX_OT-1));
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DrawOTag(BaseOtPtr+(MAX_OT_ALL-1));
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#endif
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PrimFlipFlag^=1;
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OtPtr=(sOT*)OtList[PrimFlipFlag];
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BaseOtPtr=(sOT*)OtList[PrimFlipFlag];
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GUIOtPtr=BaseOtPtr;
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OtPtr=GUIOtPtr+MAX_OT_GUI;
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CurrPrim=(u8*)PrimBuffer[PrimFlipFlag];
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EndPrim=CurrPrim+(PRIMPOOL_SIZE);
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ResetOTagR(OtPtr,MAX_OT);
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ResetOTagR(BaseOtPtr,MAX_OT_ALL);
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}
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/*** Clipping ****************************************************************/
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@ -15,7 +15,9 @@
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#include "gfx\primplus.h"
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#endif
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#define MAX_OT_GUI (0)
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#define MAX_OT (16)
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#define MAX_OT_ALL (MAX_OT+MAX_OT_GUI)
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#define MAX_PRIMS ((1024*2)+256)
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//#define USE_NTAGS 1
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@ -175,8 +177,8 @@ typedef u32 sOT;
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#define InitOTagR(Ot, Count) ClearOTagR(Ot,Count);
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#define ResetOTag(Ot, Count) InitOTag(Ot,Count);
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#define ResetOTagR(Ot, Count) InitOTagR(Ot,Count);
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#define UnlinkOTag(OtPtr, MAX_OT, Dma) ;
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#define UnlinkOTagR(OtPtr, MAX_OT, Dma) ;
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#define UnlinkOTag(OtPtr, MAX_OT_ALL, Dma) ;
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#define UnlinkOTagR(OtPtr, MAX_OT_ALL, Dma) ;
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#endif
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@ -302,10 +304,10 @@ typedef u32 sOT;
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/********************************************************************************************************/
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#define MAX_PRIM_SIZE (sizeof(POLY_FT4))
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#define PRIMPOOL_SIZE (MAX_PRIMS*MAX_PRIM_SIZE)
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#define OTLIST_SIZE (MAX_OT*sizeof(sOT))
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#define OTLIST_SIZE (MAX_OT_ALL*sizeof(sOT))
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/********************************************************************************************************/
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extern sOT *OtPtr;
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extern sOT *BaseOtPtr,*GUIOtPtr,*OtPtr;
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extern u8 *CurrPrim,*EndPrim;
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extern u8 *PrimListStart,*PrimListEnd;
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//extern int PrimFlipFlag;
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@ -326,12 +328,18 @@ LINE_G2 *DrawGLine(int _x0,int _y0,int _x1,int _y1,int _r1,int _g1,int _b1,int
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/********************************************************************************************************/
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/*** Inlines ********************************************************************************************/
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/********************************************************************************************************/
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inline void AddGUIPrimToList(void *Prim,u32 Depth)
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{
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ASSERT(Depth<MAX_OT_GUI);
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addPrim(GUIOtPtr+Depth,(u32*)Prim);
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}
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/*-----------------------------------------------------------------------------------------------------*/
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inline void AddPrimToList(void *Prim,u32 Depth)
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{
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ASSERT(Depth<MAX_OT);
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addPrim(OtPtr+Depth,(u32*)Prim);
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}
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/*-----------------------------------------------------------------------------------------------------*/
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inline void GetFrameUV(sFrameHdr *Fr, u8 *U,u8 *V) {*U=Fr->U;*V=Fr->V;}
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inline void GetFrameUVWH(sFrameHdr *Fr,u8 *U,u8 *V,u8 *W,u8 *H) {*U=Fr->U; *V=Fr->V; *W=Fr->W; *H=Fr->H; }
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@ -434,6 +434,7 @@ void initGUIStuff()
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---------------------------------------------------------------------- */
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void drawBambooBorder(int _x,int _y,int _w,int _h,int _ot)
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{
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_ot=0; // Sorry again
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sFrameHdr *vbam,*hbam,*corner;
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int totalSize,numSprites,step;
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int x1,y1,x2,y2;
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@ -166,9 +166,9 @@ void MainLoop()
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while(DrawSync(1));
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// Render States
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CFader::render();
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GameState::render();
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CBubicleFactory::render();
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CFader::render();
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#ifdef __USER_paul__
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s_paulScene.render();
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