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3 changed files with 2 additions and 13 deletions
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@ -704,9 +704,6 @@ void CNpcParasiticWormEnemy::processShot( int _frames )
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case NPC_GENERIC_HIT_DEATH_START:
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{
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m_animPlaying = true;
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m_animNo = m_data[m_type].dieAnim;
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m_frame = 0;
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m_state = NPC_GENERIC_HIT_DEATH_END;
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if ( m_data[m_type].deathSfx < CSoundMediator::NUM_SFXIDS )
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@ -727,9 +724,6 @@ void CNpcParasiticWormEnemy::processShot( int _frames )
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case NPC_GENERIC_HIT_DEATH_END:
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{
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m_drawRotation += 64 * _frames;
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m_drawRotation &= 4095;
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Pos.vy += m_speed * _frames;
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// go through segments
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