This commit is contained in:
parent
02694f578b
commit
09637b8863
22 changed files with 704 additions and 669 deletions
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@ -14,6 +14,8 @@
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#include "MapEditView.h"
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#include "MainFrm.h"
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#include "TileSet.h"
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#include "Core.h"
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#include "Layer.h"
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#include "LayerTile.h"
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@ -28,6 +30,12 @@
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CLayerTile::CLayerTile(int _SubType,int Width,int Height)
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{
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SubType=_SubType;
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TileBank=0;
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if (SubType==LAYER_SUBTYPE_ACTION)
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TileBank=new CTileBank;
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else
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TileBank=0;
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SubView=TileBank;
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SetDefaultParams();
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@ -48,6 +56,7 @@ CLayerTile::CLayerTile(int _SubType,int Width,int Height)
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if (Height<TileLayerMinHeight) Height=TileLayerMinHeight;
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Map.SetSize(Width,Height,TRUE);
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}
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/*****************************************************************************/
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@ -60,6 +69,7 @@ CLayerTile::CLayerTile(CFile *File,int Version)
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/*****************************************************************************/
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CLayerTile::~CLayerTile()
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{
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if (SubType==LAYER_SUBTYPE_ACTION) delete TileBank;
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}
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/*****************************************************************************/
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@ -73,9 +83,13 @@ void CLayerTile::Load(CFile *File,int Version)
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File->Read(&SubType,sizeof(int));
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Map.Load(File,Version);
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if (SubType==LAYER_SUBTYPE_ACTION)
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TileBank=new CTileBank;
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else
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TileBank=0;
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SubView=TileBank;
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TRACE1("%s\t",GetName());
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TRACE1("Scl:%g\t",ScaleFactor);
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TRACE1("%i\n",VisibleFlag);
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}
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/*****************************************************************************/
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@ -92,6 +106,18 @@ void CLayerTile::Save(CFile *File)
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Map.Save(File);
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}
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/*****************************************************************************/
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void CLayerTile::InitSubView(CCore *Core)
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{
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// Fix up shared layers
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if (!SubView)
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{
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SubView=Core->FindSubView(LAYER_SUBVIEW_TILEBANK);
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}
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TileBank=(CTileBank*)SubView;
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}
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/*****************************************************************************/
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/*****************************************************************************/
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void CLayerTile::CheckLayerSize(int Width,int Height)
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{
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@ -101,11 +127,10 @@ void CLayerTile::CheckLayerSize(int Width,int Height)
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mexstr.Format("%s Layer Resized to Correct Size\nPlease re-save\n", GetName());
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AfxMessageBox(mexstr,MB_OK | MB_ICONEXCLAMATION);
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}
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}
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/*****************************************************************************/
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BOOL CLayerTile::Resize(int Width,int Height)
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bool CLayerTile::Resize(int Width,int Height)
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{
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if (!ResizeFlag) return(FALSE); // Its a fixed size, so DONT DO IT!
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@ -125,7 +150,7 @@ int ThisHeight=Map.GetHeight();
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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void CLayerTile::Render(CCore *Core,Vector3 &CamPos,BOOL Is3d)
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void CLayerTile::Render(CCore *Core,Vector3 &CamPos,bool Is3d)
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{
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Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
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@ -142,12 +167,11 @@ Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
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}
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/*****************************************************************************/
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void CLayerTile::RenderCursorPaint(CCore *Core,Vector3 &CamPos,BOOL Is3d)
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void CLayerTile::RenderCursorPaint(CCore *Core,Vector3 &CamPos,bool Is3d)
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{
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CTileBank &TileBank=Core->GetTileBank();
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Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
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CPoint &CursPos=Core->GetCursorPos();
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CMap &Brush=TileBank.GetActiveBrush();
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CMap &Brush=TileBank->GetActiveBrush();
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Vector3 Ofs;
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if (!Brush.IsValid()) return;
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@ -172,7 +196,7 @@ Vector3 Ofs;
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}
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/*****************************************************************************/
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void CLayerTile::Render(CCore *Core,Vector3 &ThisCam,CMap &ThisMap,BOOL Render3d,float Alpha,Vector3 *Ofs)
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void CLayerTile::Render(CCore *Core,Vector3 &ThisCam,CMap &ThisMap,bool Render3d,float Alpha,Vector3 *Ofs)
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{
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int MapWidth=ThisMap.GetWidth();
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int MapHeight=ThisMap.GetHeight();
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@ -181,7 +205,7 @@ float ZoomH=Core->GetZoomH();
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float ScrOfsX=(ZoomW/2);
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float ScrOfsY=(ZoomH/2);
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Vector3 &Scale=Core->GetScaleVector();
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bool WrapMap=SubType==LAYER_SUBTYPE_BACK;
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int StartX=(int)ThisCam.x;
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int StartY=(int)ThisCam.y;
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float ShiftX=ThisCam.x - (int)ThisCam.x;
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@ -209,14 +233,27 @@ int DrawH=ZoomH+8;
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glTranslatef(-Ofs->x,Ofs->y,0); // Set scroll offset
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}
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if (WrapMap)
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{
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DrawW=MapWidth;
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DrawH=MapHeight;
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}
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for (int YLoop=0; YLoop<DrawH; YLoop++)
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{
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for (int XLoop=0; XLoop<DrawW; XLoop++)
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{
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sMapElem &ThisElem=ThisMap.Get(StartX+XLoop,StartY+YLoop);
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if (ThisElem.Tile && Core->IsTileValid(ThisElem.Set,ThisElem.Tile))
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int XPos=StartX+XLoop;
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int YPos=StartY+YLoop;
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if (WrapMap)
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{
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XPos%=MapWidth;
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YPos%=MapHeight;
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}
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sMapElem &ThisElem=ThisMap.Get(XPos,YPos);
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if (ThisElem.Tile && TileBank->IsTileValid(ThisElem.Set,ThisElem.Tile))
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{ // Render Non Zero Tiles
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CTile &ThisTile=Core->GetTile(ThisElem.Set,ThisElem.Tile);
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CTile &ThisTile=TileBank->GetTile(ThisElem.Set,ThisElem.Tile);
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glColor4f(1,1,1,Alpha); // Set default Color
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ThisTile.Render(ThisElem.Flags,Render3d);
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@ -263,7 +300,7 @@ float Y1=Rect.bottom-1;
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}
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/*****************************************************************************/
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void CLayerTile::RenderGrid(CCore *Core,Vector3 &CamPos,BOOL Active)
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void CLayerTile::RenderGrid(CCore *Core,Vector3 &CamPos,bool Active)
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{
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Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
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int MapWidth=Map.GetWidth();
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@ -357,11 +394,26 @@ int DrawH=ZoomH+8;
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glTranslatef(-ShiftX,ShiftY,0);
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glTranslatef(-ScrOfsX,ScrOfsY,0); // Bring to top left corner
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bool WrapMap=SubType==LAYER_SUBTYPE_BACK;
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if (WrapMap)
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{
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DrawW=MapWidth;
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DrawH=MapHeight;
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}
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for (int YLoop=0; YLoop<DrawH; YLoop++)
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{
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for (int XLoop=0; XLoop<DrawW; XLoop++)
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{
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TileID=(XLoop+StartX)+(((YLoop+StartY)*MapWidth));
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int XPos=StartX+XLoop;
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int YPos=StartY+YLoop;
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if (WrapMap)
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{
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XPos%=MapWidth;
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YPos%=MapHeight;
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}
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TileID=(XPos)+(((YPos)*MapWidth));
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glLoadName (TileID);
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glBegin (GL_QUADS);
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BuildGLQuad(XLoop,XLoop+1,-YLoop,-YLoop+1,0);
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@ -393,14 +445,14 @@ GLuint *HitPtr=SelectBuffer;
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/*****************************************************************************/
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void CLayerTile::GUIInit(CCore *Core)
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{
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Core->TileBankGUIInit();
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TileBank->GUIInit(Core);
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Core->GUIAdd(ToolBarGUI,IDD_LAYERTILE_TOOLBAR);
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}
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/*****************************************************************************/
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void CLayerTile::GUIKill(CCore *Core)
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{
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Core->TileBankGUIKill();
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TileBank->GUIKill(Core);
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Core->GUIRemove(ToolBarGUI,IDD_LAYERTILE_TOOLBAR);
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}
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@ -419,8 +471,7 @@ void CLayerTile::GUIUpdate(CCore *Core)
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default:
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break;
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}
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Core->TileBankGUIUpdate();
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TileBank->GUIUpdate(Core);
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}
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/*****************************************************************************/
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@ -431,58 +482,15 @@ void CLayerTile::GUIChanged(CCore *Core)
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/*****************************************************************************/
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/*** Functions ***************************************************************/
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/*****************************************************************************/
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BOOL CLayerTile::SetMode(int NewMode)
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bool CLayerTile::LButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
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{
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BOOL Ret=FALSE;
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// Clean up last mode
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Ret|=ExitMode();
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Mode=(MouseMode)NewMode;
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Ret|=InitMode();
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return(Ret);
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}
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/*****************************************************************************/
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BOOL CLayerTile::InitMode()
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{
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switch(Mode)
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{
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case MouseModePaint:
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break;
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case MouseModeSelect:
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break;
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default:
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break;
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}
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return(FALSE);
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}
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/*****************************************************************************/
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BOOL CLayerTile::ExitMode()
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{
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switch(Mode)
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{
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case MouseModePaint:
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break;
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case MouseModeSelect:
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break;
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default:
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break;
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}
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return(FALSE);
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}
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/*****************************************************************************/
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BOOL CLayerTile::LButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,BOOL DownFlag)
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{
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BOOL Ret=FALSE;
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CTileBank &TileBank=Core->GetTileBank();
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bool Ret=false;
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switch(Mode)
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{
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case MouseModePaint:
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if (DownFlag)
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Ret=Paint(TileBank.GetLBrush(),CursorPos);
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Ret=Paint(TileBank->GetLBrush(),CursorPos);
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break;
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case MouseModeSelect:
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Ret=Selection.Handle(CursorPos,nFlags);
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}
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/*****************************************************************************/
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BOOL CLayerTile::RButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,BOOL DownFlag)
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bool CLayerTile::RButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
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{
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BOOL Ret=FALSE;
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CTileBank &TileBank=Core->GetTileBank();
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bool Ret=FALSE;
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switch(Mode)
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{
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case MouseModePaint:
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if (DownFlag)
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Ret=Paint(TileBank.GetRBrush(),CursorPos);
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Ret=Paint(TileBank->GetRBrush(),CursorPos);
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break;
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case MouseModeSelect:
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Ret=Selection.Handle(CursorPos,nFlags);
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}
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/*****************************************************************************/
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BOOL CLayerTile::MouseMove(CCore *Core,UINT nFlags, CPoint &CursorPos)
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bool CLayerTile::MouseMove(CCore *Core,UINT nFlags, CPoint &CursorPos)
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{
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BOOL Ret=FALSE;
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CTileBank &TileBank=Core->GetTileBank();
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bool Ret=FALSE;
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switch(Mode)
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{
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case MouseModePaint:
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if (nFlags & MK_LBUTTON)
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Ret=Paint(TileBank.GetLBrush(),CursorPos);
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Ret=Paint(TileBank->GetLBrush(),CursorPos);
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else
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if (nFlags & MK_RBUTTON)
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Ret=Paint(TileBank.GetRBrush(),CursorPos);
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Ret=Paint(TileBank->GetRBrush(),CursorPos);
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break;
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case MouseModeSelect:
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Ret=Selection.Handle(CursorPos,nFlags);
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}
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/*****************************************************************************/
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void CLayerTile::RenderCursor(CCore *Core,Vector3 &CamPos,BOOL Is3d)
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bool CLayerTile::Command(int CmdMsg,CCore *Core,int Param0,int Param1)
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{
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bool Ret=false;
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switch(CmdMsg)
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{
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case CmdMsg_SetMode:
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Mode=(MouseMode)Param0;
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Core->GUIUpdate();
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break;
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case CmdMsg_Copy:
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CopySelection(Core);
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break;
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case CmdMsg_Paste:
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PasteSelection(Core);
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break;
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case CmdMsg_MirrorX:
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Ret=MirrorX(Core);
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break;
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case CmdMsg_MirrorY:
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Ret=MirrorY(Core);
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break;
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case CmdMsg_SetColFlag:
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Ret=SetColFlags(Core,Param0);
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break;
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case CmdMsg_SubViewLoad:
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case CmdMsg_SubViewDelete:
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case CmdMsg_SubViewUpdate:
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case CmdMsg_SubViewSet:
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case CmdMsg_ActiveBrushLeft:
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case CmdMsg_ActiveBrushRight:
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Ret=TileBank->Command(CmdMsg,Core,Param0,Param1);
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default:
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TRACE3("LayerTile-Unhandled Command %i (%i,%i)\n",CmdMsg,Param0,Param1);
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}
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return(Ret);
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}
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/*****************************************************************************/
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void CLayerTile::RenderCursor(CCore *Core,Vector3 &CamPos,bool Is3d)
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{
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switch(Mode)
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{
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}
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/*****************************************************************************/
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BOOL CLayerTile::MirrorX(CCore *Core)
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bool CLayerTile::MirrorX(CCore *Core)
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{
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switch(Mode)
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{
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case MouseModePaint:
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{
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CTileBank &TileBank=Core->GetTileBank();
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TileBank.GetLBrush().MirrorX(PC_TILE_FLAG_MIRROR_X);
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TileBank.GetRBrush().MirrorX(PC_TILE_FLAG_MIRROR_X);
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TileBank->GetLBrush().MirrorX(PC_TILE_FLAG_MIRROR_X);
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TileBank->GetRBrush().MirrorX(PC_TILE_FLAG_MIRROR_X);
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}
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break;
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case MouseModeSelect:
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@ -585,21 +627,20 @@ BOOL CLayerTile::MirrorX(CCore *Core)
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default:
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break;
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}
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Core->UpdateView();
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return(TRUE);
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}
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/*****************************************************************************/
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BOOL CLayerTile::MirrorY(CCore *Core)
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bool CLayerTile::MirrorY(CCore *Core)
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{
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// if (GetType()==LAYER_TYPE_COLLISION) return(false);
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switch(Mode)
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{
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case MouseModePaint:
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{
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CTileBank &TileBank=Core->GetTileBank();
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TileBank.GetLBrush().MirrorY(PC_TILE_FLAG_MIRROR_Y);
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TileBank.GetRBrush().MirrorY(PC_TILE_FLAG_MIRROR_Y);
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TileBank->GetLBrush().MirrorY(PC_TILE_FLAG_MIRROR_Y);
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TileBank->GetRBrush().MirrorY(PC_TILE_FLAG_MIRROR_Y);
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}
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break;
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case MouseModeSelect:
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@ -612,22 +653,19 @@ BOOL CLayerTile::MirrorY(CCore *Core)
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default:
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break;
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}
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Core->UpdateView();
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return(TRUE);
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}
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/*****************************************************************************/
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BOOL CLayerTile::SetColFlags(CCore *Core,int Flags)
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bool CLayerTile::SetColFlags(CCore *Core,int Flags)
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{
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switch(Mode)
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{
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case MouseModePaint:
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{
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CTileBank &TileBank=Core->GetTileBank();
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TileBank.GetLBrush().SetFlags(Flags<<PC_TILE_FLAG_COLLISION_SHIFT,PC_TILE_FLAG_MIRROR_XY);
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TileBank.GetRBrush().SetFlags(Flags<<PC_TILE_FLAG_COLLISION_SHIFT,PC_TILE_FLAG_MIRROR_XY);
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TileBank->GetLBrush().SetFlags(Flags<<PC_TILE_FLAG_COLLISION_SHIFT,PC_TILE_FLAG_MIRROR_XY);
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TileBank->GetRBrush().SetFlags(Flags<<PC_TILE_FLAG_COLLISION_SHIFT,PC_TILE_FLAG_MIRROR_XY);
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}
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break;
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case MouseModeSelect:
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@ -645,30 +683,28 @@ BOOL CLayerTile::SetColFlags(CCore *Core,int Flags)
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}
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/*****************************************************************************/
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BOOL CLayerTile::CopySelection(CCore *Core)
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bool CLayerTile::CopySelection(CCore *Core)
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{
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if (Mode!=MouseModeSelect) return(false); // Not in select mode
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if (!Selection.IsValid()) return(false); // No Selection
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CTileBank &TileBank=Core->GetTileBank();
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CRect Rect=Selection.GetRect();
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TileBank.GetActiveBrush().Set(Map,Rect.left,Rect.top,Rect.Width(),Rect.Height());
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TileBank->GetActiveBrush().Set(Map,Rect.left,Rect.top,Rect.Width(),Rect.Height());
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return(true);
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}
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/*****************************************************************************/
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BOOL CLayerTile::PasteSelection(CCore *Core)
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bool CLayerTile::PasteSelection(CCore *Core)
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{
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if (Mode!=MouseModeSelect) return(false); // Not in select mode
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if (!Selection.IsValid()) return(false); // No Selection
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CTileBank &TileBank=Core->GetTileBank();
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CRect Rect=Selection.GetRect();
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|
||||
Map.Paste(TileBank.GetActiveBrush(),&Rect);
|
||||
Map.Paste(TileBank->GetActiveBrush(),&Rect);
|
||||
return(true);
|
||||
}
|
||||
|
||||
|
@ -676,7 +712,7 @@ CRect Rect=Selection.GetRect();
|
|||
/*****************************************************************************/
|
||||
/*****************************************************************************/
|
||||
|
||||
BOOL CLayerTile::Paint(CMap &Blk,CPoint &CursorPos)
|
||||
bool CLayerTile::Paint(CMap &Blk,CPoint &CursorPos)
|
||||
{
|
||||
if (CursorPos.y==-1 || CursorPos.y==-1) return(FALSE); // Off Map?
|
||||
if (!Blk.IsValid()) return(FALSE); // Invalid tile?
|
||||
|
@ -691,7 +727,6 @@ void CLayerTile::Export(CCore *Core,CExport &Exp)
|
|||
{
|
||||
int Width=Map.GetWidth();
|
||||
int Height=Map.GetHeight();
|
||||
CTileBank &TileBank=Core->GetTileBank();
|
||||
sExpTile BlankElem={0,0,0,0};
|
||||
|
||||
Exp.ExportLayerHeader(LAYER_TYPE_TILE,SubType,Width,Height);
|
||||
|
@ -703,7 +738,7 @@ sExpTile BlankElem={0,0,0,0};
|
|||
for (int X=0; X<Width; X++)
|
||||
{
|
||||
sMapElem &MapElem=Map.Get(X,Y);
|
||||
CTile &ThisTile=Core->GetTile(MapElem.Set,MapElem.Tile);
|
||||
CTile &ThisTile=TileBank->GetTile(MapElem.Set,MapElem.Tile);
|
||||
sExpLayerTile OutElem;
|
||||
sExpTile OutTile;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue