This commit is contained in:
parent
02694f578b
commit
09637b8863
22 changed files with 704 additions and 669 deletions
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@ -35,7 +35,14 @@ const Vector3 DefaultCamPos(0.0f,0.0f,0.9f);
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CCore::CCore()
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{
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CurrentMousePos=CPoint(0,0);
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MapCam=DefaultCamPos;
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TileCam=DefaultCamPos;
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SpareFlag=false;
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GridFlag=true;
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Is3dFlag=true;
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CurrentView=NULL;
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CursorPos.x=CursorPos.y=0;
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}
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/*****************************************************************************/
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@ -46,7 +53,7 @@ int ListSize=Layer.size();
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}
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/*****************************************************************************/
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BOOL CCore::New()
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bool CCore::New()
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{
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CNewMapGUI Dlg;
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int Width,Height;
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@ -61,21 +68,24 @@ int Width,Height;
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// Create Tile Layers
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AddLayer(LAYER_TYPE_TILE,LAYER_SUBTYPE_ACTION, Width, Height);
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AddLayer(LAYER_TYPE_TILE,LAYER_SUBTYPE_SCRATCH, Width, Height);
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// AddLayer(LAYER_TYPE_TILE,LAYER_SUBTYPE_SCRATCH, Width, Height);
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for (int i=0; i<Layer.size(); i++)
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{
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Layer[i]->InitSubView(this);
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}
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ActiveLayer=FindLayer(LAYER_TYPE_TILE,LAYER_SUBTYPE_ACTION);
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MapCam=DefaultCamPos;
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TileCam=DefaultCamPos;
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TileViewFlag=FALSE;
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GridFlag=TRUE;
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Is3dFlag=TRUE;
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CurrentLayer=Layer[ActiveLayer];
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return(TRUE);
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}
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/*****************************************************************************/
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void CCore::Load(CFile *File)
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{
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int Version;
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int Version,i;
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BOOL F;
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File->Read(&Version,sizeof(int));
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if (Version>100000) Version=1; // Check fix for changing version to int from float
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@ -95,16 +105,16 @@ int Version;
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File->Read(&TileCam,sizeof(Vector3));
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File->Read(&TileCamOfs,sizeof(Vector3));
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File->Read(&TileViewFlag,sizeof(BOOL));
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File->Read(&GridFlag,sizeof(BOOL));
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File->Read(&Is3dFlag,sizeof(BOOL));
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File->Read(&F,sizeof(BOOL)); SpareFlag=F!=0;
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File->Read(&F,sizeof(BOOL)); GridFlag=F!=0;
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File->Read(&F,sizeof(BOOL)); Is3dFlag=F!=0;
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// Layers
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int LayerCount;
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File->Read(&LayerCount,sizeof(int));
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File->Read(&ActiveLayer,sizeof(int));
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for (int i=0;i<LayerCount;i++)
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for (i=0;i<LayerCount;i++)
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{
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int Type;
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@ -124,8 +134,14 @@ int LayerCount;
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ASSERT(!"poos");
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}
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}
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TileBank.Load(File,Version);
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for (i=0; i<Layer.size(); i++)
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{
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Layer[i]->InitSubView(this);
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}
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GetTileBank()->Load(File,Version);
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CurrentLayer=Layer[ActiveLayer];
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// Check Layers
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int MapWidth=ActionLayer->GetWidth();
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@ -140,6 +156,7 @@ int MapHeight=ActionLayer->GetHeight();
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/*****************************************************************************/
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void CCore::Save(CFile *File)
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{
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BOOL F;
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// Version 1
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File->Write(&FileVersion,sizeof(int));
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@ -148,9 +165,9 @@ void CCore::Save(CFile *File)
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File->Write(&TileCam,sizeof(Vector3));
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File->Write(&TileCamOfs,sizeof(Vector3));
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File->Write(&TileViewFlag,sizeof(BOOL));
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File->Write(&GridFlag,sizeof(BOOL));
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File->Write(&Is3dFlag,sizeof(BOOL));
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F=SpareFlag; File->Write(&F,sizeof(BOOL));
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F=GridFlag; File->Write(&F,sizeof(BOOL));
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F=Is3dFlag; File->Write(&F,sizeof(BOOL));
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// Layers
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@ -164,12 +181,12 @@ int LayerCount=Layer.size();
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File->Write(&Type,sizeof(int));
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Layer[i]->Save(File);
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}
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TileBank.Save(File);
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GetTileBank()->Save(File);
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}
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/*****************************************************************************/
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BOOL CCore::Question(char *Txt)
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bool CCore::Question(char *Txt)
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{
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CString Str;
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Str.Format(Txt);
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@ -183,25 +200,33 @@ int Ret=AfxMessageBox(Str,MB_YESNO , MB_ICONQUESTION);
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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void CCore::Render(BOOL ForceRender)
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void CCore::Render(bool ForceRender)
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{
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if (!CurrentView)
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Vector3 &ThisCam=GetCam();
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if (!CurrentView)
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{
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TRACE0("No View\n");
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UpdateAll();
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return;
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}
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if (TileBank.NeedLoad()) TileBank.LoadTileSets(this);
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if (GetTileBank()->NeedLoad()) GetTileBank()->LoadTileSets(this);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear Screen
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if (TileViewFlag)
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if (CurrentLayer!=Layer[ActiveLayer] || CurrentLayer->IsUnique())
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{
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RenderTileView();
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CurrentLayer->Render(this,ThisCam,Is3dFlag);
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CurrentLayer->RenderGrid(this,ThisCam,true);
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CurrentLayer->FindCursorPos(this,GetCam(),CurrentMousePos);
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}
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else
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{
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RenderLayers();
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}
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CurrentLayer->RenderCursor(this,ThisCam,Is3dFlag);
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// Get Cursor Pos
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LastCursorPos=CursorPos;
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CurrentLayer->FindCursorPos(this,GetCam(),CurrentMousePos);
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}
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@ -215,13 +240,13 @@ int StartLayer,EndLayer;
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StartLayer=0;
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EndLayer=ListSize;
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while (Layer[StartLayer]->IsUnique()) StartLayer++;
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// while (Layer[StartLayer]->IsUnique()) StartLayer++;
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if (Layer[ActiveLayer]->IsUnique())
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{
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StartLayer=ActiveLayer;
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EndLayer=StartLayer+1;
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}
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// if (Layer[ActiveLayer]->IsUnique())
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// {
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// StartLayer=ActiveLayer;
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// EndLayer=StartLayer+1;
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// }
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for (int i=StartLayer; i<EndLayer; i++)
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{
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@ -232,83 +257,36 @@ int StartLayer,EndLayer;
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}
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}
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Layer[ActiveLayer]->RenderCursor(this,ThisCam,Is3dFlag);
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// Get Cursor Pos
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LastCursorPos=CursorPos;
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Layer[ActiveLayer]->FindCursorPos(this,GetCam(),CurrentMousePos);
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}
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/*****************************************************************************/
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void CCore::RenderTileView()
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{
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Vector3 &ThisCam=GetCam();
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GetTileBank().RenderSet(this,ThisCam,Is3dFlag);
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GetTileBank().FindCursorPos(this,GetCam(),CurrentMousePos);
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}
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/*****************************************************************************/
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/*** Control *****************************************************************/
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/*****************************************************************************/
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void CCore::SetMode(int NewMode)
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void CCore::LButtonControl(UINT nFlags, CPoint &point,bool DownFlag)
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{
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BOOL RedrawFlag=FALSE;
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RedrawFlag=Layer[ActiveLayer]->SetMode(NewMode);
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if (CurrentLayer->IsVisible())
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{
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CurrentLayer->LButtonControl(this,nFlags,CursorPos,DownFlag);
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}
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Command(CmdMsg_ActiveBrushLeft,0,0);
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RedrawView();
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}
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/*****************************************************************************/
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void CCore::LButtonControl(UINT nFlags, CPoint &point,BOOL DownFlag)
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{
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BOOL RedrawFlag=FALSE;
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if (TileViewFlag)
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{
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if (nFlags & MK_RBUTTON)
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RedrawFlag=GetTileBank().SelectCancel();
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else
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RedrawFlag=GetTileBank().SelectL(DownFlag);
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}
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else
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{
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if (Layer[ActiveLayer]->IsVisible())
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{
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RedrawFlag=Layer[ActiveLayer]->LButtonControl(this,nFlags,CursorPos,DownFlag);
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}
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}
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GetTileBank().SetActiveBrushL();
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if (RedrawFlag) RedrawView();
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}
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/*****************************************************************************/
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void CCore::MButtonControl(UINT nFlags, CPoint &point,BOOL DownFlag)
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void CCore::MButtonControl(UINT nFlags, CPoint &point,bool DownFlag)
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{
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}
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/*****************************************************************************/
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void CCore::RButtonControl(UINT nFlags, CPoint &point,BOOL DownFlag)
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void CCore::RButtonControl(UINT nFlags, CPoint &point,bool DownFlag)
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{
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BOOL RedrawFlag=FALSE;
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if (TileViewFlag)
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if (CurrentLayer->IsVisible())
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{
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if (nFlags & MK_LBUTTON)
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RedrawFlag=GetTileBank().SelectCancel();
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else
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RedrawFlag=GetTileBank().SelectR(DownFlag);
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CurrentLayer->RButtonControl(this,nFlags,CursorPos,DownFlag);
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}
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else
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{
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if (Layer[ActiveLayer]->IsVisible())
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{
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RedrawFlag=Layer[ActiveLayer]->RButtonControl(this,nFlags,CursorPos,DownFlag);
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}
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}
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GetTileBank().SetActiveBrushR();
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if (RedrawFlag) RedrawView();
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Command(CmdMsg_ActiveBrushRight,0,0);
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RedrawView();
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}
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/*****************************************************************************/
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@ -367,15 +345,9 @@ Vector3 &ThisCam=GetCam();
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}
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else
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{
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if (TileViewFlag)
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if (CurrentLayer->IsVisible())
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{
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}
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else
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{
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if (Layer[ActiveLayer]->IsVisible())
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{
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Layer[ActiveLayer]->MouseMove(this,nFlags,CursorPos);
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}
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CurrentLayer->MouseMove(this,nFlags,CursorPos);
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}
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// Mouse still moved, so need to redraw windows, to get CursorPos
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RedrawView();
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@ -384,6 +356,52 @@ Vector3 &ThisCam=GetCam();
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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void CCore::Command(int CmdMsg,int Param0,int Param1)
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{
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bool RedrawFlag=false;
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switch(CmdMsg)
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{
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case CmdMsg_ToggleSubView:
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ToggleSubView();
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break;
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case CmdMsg_ToggleGrid:
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ToggleGrid();
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break;
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case CmdMsg_Toggle2d:
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Toggle2d3d();
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break;
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case CmdMsg_ZoomIn:
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Zoom(-0.1f);
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break;
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case CmdMsg_ZoomOut:
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Zoom(+0.1f);
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break;
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case CmdMsg_ResetView:
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ResetView();
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break;
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case CmdMsg_SetLayer:
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SetLayer(Param0);
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break;
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case CmdMsg_AddLayer:
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AddLayer(Param0);
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break;
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case CmdMsg_DeleteLayer:
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DeleteLayer(Param0);
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break;
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// Pass remaining to Active Layer
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default:
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RedrawFlag=CurrentLayer->Command(CmdMsg,this,Param0,Param1);
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break;
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}
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/* if (RedrawFlag) */RedrawView();
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}
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/*****************************************************************************/
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/*** Layers ******************************************************************/
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/*****************************************************************************/
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@ -394,7 +412,7 @@ CMultiBar *ParamBar=Frm->GetParamBar();
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GUIRemoveAll();
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GUIAdd(LayerList,IDD_LAYER_LIST_DIALOG);
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Layer[ActiveLayer]->GUIInit(this);
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CurrentLayer->GUIInit(this);
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GUIUpdate();
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}
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// If toggling layer, dont change the layer
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if ((int)LayerList.ListBox.GetCheck(NewLayer)!=(int)Layer[NewLayer]->IsVisible())
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{
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Layer[NewLayer]->SetVisible(LayerList.ListBox.GetCheck(NewLayer));
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Layer[NewLayer]->SetVisible(LayerList.ListBox.GetCheck(NewLayer)!=0);
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LayerList.ListBox.SetCurSel(ActiveLayer);
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}
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else
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{
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bool IsCol=Layer[NewLayer]->GetType()==LAYER_TYPE_COLLISION;
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TileBank.SetCollision(IsCol);
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GetTileBank()->SetCollision(IsCol);
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ActiveLayer=NewLayer;
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}
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if (LastLayer!=ActiveLayer || Force)
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{
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if (TileViewFlag) TileViewFlag=false;
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if (LastLayer<=LayerCount) Layer[LastLayer]->GUIKill(this);
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Layer[ActiveLayer]->GUIInit(this);
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if (LastLayer<=LayerCount) CurrentLayer->GUIKill(this);
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CurrentLayer=Layer[ActiveLayer];
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CurrentLayer->GUIInit(this);
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GUIUpdate();
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}
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RedrawView();
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@ -468,7 +486,8 @@ int Idx=ListSize;
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Layer.insert(Layer.begin() + Idx,NewLayer);
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if (NewLayer->GetType()==LAYER_TYPE_TILE && NewLayer->GetSubType()==LAYER_SUBTYPE_ACTION) ActionLayer=NewLayer;
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if (NewLayer->GetType()==LAYER_TYPE_TILE && NewLayer->GetSubType()==LAYER_SUBTYPE_ACTION) ActionLayer=(CLayerTile*)NewLayer;
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NewLayer->InitSubView(this);
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return(Idx);
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}
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@ -546,147 +565,47 @@ void CCore::DeleteLayer(int CurrentLayer)
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}
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}
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/*****************************************************************************/
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CLayer *CCore::FindSubView(int Type)
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{
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int i,ListSize=Layer.size();
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for (i=0;i<ListSize;i++)
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{
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if (Layer[i]->GetSubViewType()==Type)
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{
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CLayer *SV=Layer[i]->GetSubView();
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if (SV) return(SV);
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}
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}
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return(0);
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}
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/*****************************************************************************/
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/*** Grid ********************************************************************/
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/*****************************************************************************/
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void CCore::UpdateGrid(BOOL Toggle)
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void CCore::ToggleGrid()
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{
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if (Toggle) GridFlag=!GridFlag;
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GridFlag=!GridFlag;
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RedrawView();
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}
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/*****************************************************************************/
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/*** TileBank ****************************************************************/
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/*** SubView *****************************************************************/
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/*****************************************************************************/
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void CCore::UpdateTileView(BOOL Toggle)
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void CCore::ToggleSubView()
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{
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if (!Layer[ActiveLayer]->HasTileView()) return;
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if (TileViewFlag && !TileBank.CanClose()) return;
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CLayer *LastLayer=CurrentLayer;
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if (Toggle)
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CurrentLayer=CurrentLayer->GetSubView(); // <-- Funky toggle code of what!!
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if (!CurrentLayer) CurrentLayer=Layer[ActiveLayer];
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if (LastLayer!=CurrentLayer)
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{
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TileViewFlag=!TileViewFlag;
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LastLayer->GUIKill(this);
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CurrentLayer->GUIInit(this);
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GUIUpdate();
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RedrawView();
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}
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if (TileViewFlag)
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{
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Layer[ActiveLayer]->GUIKill(this);
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TileBank.GUIInit(this);
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}
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else
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{
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TileBank.GUIKill(this);
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Layer[ActiveLayer]->GUIInit(this);
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}
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GUIUpdate();
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RedrawView();
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}
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/*****************************************************************************/
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void CCore::TileBankLoad(char *Filename)
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{
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TileBank.AddTileSet(Filename);
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TileBank.GUIUpdate(this);
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RedrawView();
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}
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/*****************************************************************************/
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void CCore::TileBankDelete()
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{
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if (Question("Delete Current Tile Bank\n\nAll used tiles in current set will be set to blank\nAre you sure?"))
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{
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int SetCount=TileBank.GetSetCount();
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int Current=TileBank.GetCurrent();
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int i,ListSize=Layer.size();
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for (i=0;i<ListSize;i++)
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{
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Layer[i]->DeleteSet(Current);
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}
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TileBank.Delete();
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for (int Set=Current+1; Set<SetCount; Set++)
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{
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for (i=0;i<ListSize;i++)
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{
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Layer[i]->RemapSet(Set,Set-1);
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}
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}
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RedrawView();
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}
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}
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/*****************************************************************************/
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void CCore::TileBankReload()
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{
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TileBank.Reload();
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TexCache.Purge();
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RedrawView();
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}
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/*****************************************************************************/
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void CCore::TileBankSet()
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{
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TileBank.SetCurrent();
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}
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/*****************************************************************************/
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void CCore::MirrorX()
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{
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if (TileViewFlag) return;
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Layer[ActiveLayer]->MirrorX(this);
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RedrawView();
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}
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/*****************************************************************************/
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void CCore::MirrorY()
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{
|
||||
if (TileViewFlag) return;
|
||||
Layer[ActiveLayer]->MirrorY(this);
|
||||
RedrawView();
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CCore::ActiveBrushLeft()
|
||||
{
|
||||
GetTileBank().SetActiveBrushL();
|
||||
RedrawView();
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CCore::ActiveBrushRight()
|
||||
{
|
||||
GetTileBank().SetActiveBrushR();
|
||||
RedrawView();
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
BOOL CCore::IsTileValid(int Set,int Tile)
|
||||
{
|
||||
return(TileBank.IsTileValid(Set,Tile));
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CCore::SetColFlag(int Flag)
|
||||
{
|
||||
if (TileViewFlag) return;
|
||||
Layer[ActiveLayer]->SetColFlags(this,Flag);
|
||||
RedrawView();
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CCore::CopySelection()
|
||||
{
|
||||
Layer[ActiveLayer]->CopySelection(this);
|
||||
RedrawView();
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CCore::PasteSelection()
|
||||
{
|
||||
Layer[ActiveLayer]->PasteSelection(this);
|
||||
RedrawView();
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
@ -694,9 +613,9 @@ void CCore::PasteSelection()
|
|||
/*****************************************************************************/
|
||||
Vector3 &CCore::GetCam()
|
||||
{
|
||||
if (TileViewFlag)
|
||||
return(TileCam);
|
||||
else
|
||||
// if (SubViewFlag)
|
||||
// return(TileCam);
|
||||
// else
|
||||
return(MapCam);
|
||||
|
||||
}
|
||||
|
@ -774,15 +693,14 @@ CMainFrame *Frm=(CMainFrame*)AfxGetMainWnd();
|
|||
CMultiBar *ParamBar=Frm->GetParamBar();
|
||||
|
||||
UpdateLayerGUI();
|
||||
UpdateGrid();
|
||||
Layer[ActiveLayer]->GUIUpdate(this);
|
||||
CurrentLayer->GUIUpdate(this);
|
||||
ParamBar->Update();
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CCore::GUIChanged()
|
||||
{
|
||||
Layer[ActiveLayer]->GUIChanged(this);
|
||||
CurrentLayer->GUIChanged(this);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
@ -808,11 +726,8 @@ void CCore::UpdateView(Vector3 *Ofs)
|
|||
ThisCam.x+=Ofs->x;
|
||||
ThisCam.y+=Ofs->y;
|
||||
ThisCam.z-=Ofs->z;
|
||||
if (!TileViewFlag)
|
||||
{
|
||||
if (ThisCam.x<0) ThisCam.x=0;
|
||||
if (ThisCam.y<0) ThisCam.y=0;
|
||||
}
|
||||
if (ThisCam.x<0) ThisCam.x=0;
|
||||
if (ThisCam.y<0) ThisCam.y=0;
|
||||
if (ThisCam.z<0.1) ThisCam.z=0.1f;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue