This commit is contained in:
Paul 2001-03-01 16:35:05 +00:00
parent 71777d941f
commit 074f6e0943
2 changed files with 32 additions and 8 deletions

View file

@ -13,6 +13,33 @@
#endif #endif
// Manual collision height table (pkg)
u8 CLayerCollision::s_collisionTable[]=
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,
16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,
16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,
16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
9, 9,10,10,11,11,12,12,13,13,14,14,15,15,16,16,
16,16,15,15,14,14,13,13,12,12,11,11,10,10, 9, 9,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,16,
16,15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
/*****************************************************************************/ /*****************************************************************************/
/*****************************************************************************/ /*****************************************************************************/
/*****************************************************************************/ /*****************************************************************************/
@ -23,8 +50,6 @@ CLayerCollision::CLayerCollision(sLayerHdr *Hdr)
MapWidth=LayerHdr->Width; MapWidth=LayerHdr->Width;
MapHeight=LayerHdr->Height; MapHeight=LayerHdr->Height;
printf("COLLISION LAYER = %i %i\n",MapWidth,MapHeight); printf("COLLISION LAYER = %i %i\n",MapWidth,MapHeight);
m_collisionTable=CFileIO::loadFile(COLLISION_COLLTAB_DAT);
} }
/*****************************************************************************/ /*****************************************************************************/
@ -35,7 +60,6 @@ CLayerCollision::~CLayerCollision()
/*****************************************************************************/ /*****************************************************************************/
void CLayerCollision::shutdown() void CLayerCollision::shutdown()
{ {
MemFree(m_collisionTable);
} }
/*****************************************************************************/ /*****************************************************************************/
@ -52,7 +76,7 @@ int CLayerCollision::getHeightFromGround(int _x,int _y,int _maxHeight)
yFraction=16-(_y&0x0f); yFraction=16-(_y&0x0f);
distanceFromGround=0; distanceFromGround=0;
colHeight=m_collisionTable[((Map[mapX+mapY]&COLLISION_MASK)*16)+xFraction]; colHeight=s_collisionTable[((Map[mapX+mapY]&COLLISION_MASK)*16)+xFraction];
if(colHeight) if(colHeight)
{ {
// Inside a collision block.. find the nearest ground above this point // Inside a collision block.. find the nearest ground above this point
@ -66,7 +90,7 @@ int CLayerCollision::getHeightFromGround(int _x,int _y,int _maxHeight)
{ {
return -_maxHeight; return -_maxHeight;
} }
colHeight=m_collisionTable[((Map[mapX+mapY]&COLLISION_MASK)*16)+xFraction]; colHeight=s_collisionTable[((Map[mapX+mapY]&COLLISION_MASK)*16)+xFraction];
} }
distanceFromGround+=yFraction-colHeight; distanceFromGround+=yFraction-colHeight;
if(distanceFromGround<-_maxHeight)distanceFromGround=-_maxHeight; if(distanceFromGround<-_maxHeight)distanceFromGround=-_maxHeight;
@ -85,7 +109,7 @@ int CLayerCollision::getHeightFromGround(int _x,int _y,int _maxHeight)
{ {
return _maxHeight; return _maxHeight;
} }
colHeight=m_collisionTable[((Map[mapX+mapY]&COLLISION_MASK)*16)+xFraction]; colHeight=s_collisionTable[((Map[mapX+mapY]&COLLISION_MASK)*16)+xFraction];
} }
distanceFromGround+=yFraction-colHeight; distanceFromGround+=yFraction-colHeight;
if(distanceFromGround>_maxHeight)distanceFromGround=_maxHeight; if(distanceFromGround>_maxHeight)distanceFromGround=_maxHeight;
@ -109,7 +133,7 @@ int CLayerCollision::getCollisionType(int _x,int _y)
yFraction=16-(_y&0x0f); yFraction=16-(_y&0x0f);
block=Map[mapX+mapY]; block=Map[mapX+mapY];
colHeight=m_collisionTable[((block&COLLISION_MASK)*16)+xFraction]; colHeight=s_collisionTable[((block&COLLISION_MASK)*16)+xFraction];
if(colHeight==yFraction) if(colHeight==yFraction)
{ {
ret=block; ret=block;

View file

@ -38,7 +38,7 @@ protected:
u8 *Map; u8 *Map;
u8 *m_collisionTable; static u8 s_collisionTable[];
}; };