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source/gui/gfactory.cpp
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132
source/gui/gfactory.cpp
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/*=========================================================================
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gfactory.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "gui\gfactory.h"
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#ifndef __GUI_GUI_H__
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#include "gui\gui.h"
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#endif
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#ifndef __GUI_GTEXTBOX_H__
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#include "gui\gtextbox.h"
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#endif
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#ifndef __GUI_GFRAME_H__
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#include "gui\gframe.h"
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#endif
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#ifndef __GUI_GBUTTON_H__
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#include "gui\gbutton.h"
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#endif
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#ifndef __GUI_GREADOUT_H__
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#include "gui\greadout.h"
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#endif
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#ifndef __MEMORY_HEADER__
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#include "mem\memory.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CGUIFactory::createValueButtonFrame(class CGUIObject *_parent,
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int _x,int _y,int _w, int _h,
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int _textId,
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int *_target,int _value)
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{
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CGUIGroupFrame *fr;
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CGUITextBox *tb;
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CGUIValueButton *vb;
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fr=new ("frame") CGUIGroupFrame();
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fr->init(_parent);
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fr->setObjectXYWH(_x,_y,_w,_h);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(0,0,_w,_h);
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tb->setText(_textId);
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vb=new ("valuebutton") CGUIValueButton();
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vb->init(fr);
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vb->setButtonTarget(_target);
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vb->setButtonValue(_value);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CGUIFactory::createSliderButtonFrame(class CGUIObject *_parent,
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int _x,int _y,int _w, int _h,
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int _textId,
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int *_target,int _min, int _max)
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{
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CGUIGroupFrame *fr;
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CGUITextBox *tb;
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CGUISliderButton *sb;
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CGUIBarReadout *br;
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fr=new ("frame") CGUIGroupFrame();
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fr->init(_parent);
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fr->setObjectXYWH(_x,_y,_w,_h);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(0,0,_w,(_h*2)/3);
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tb->setText(_textId);
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sb=new ("sliderbutton") CGUISliderButton();
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sb->init(fr);
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sb->setButtonTarget(_target);
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sb->setButtonRange(_min,_max);
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br=new ("barreadout") CGUIBarReadout();
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br->init(fr);
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br->setObjectXYWH(0,(_h*2)/3,_w,(_h*1)/3);
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br->setReadoutTarget(_target);
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br->setReadoutRange(_min,_max);
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}
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/*===========================================================================
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end */
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