This commit is contained in:
Daveo 2001-06-18 21:26:55 +00:00
parent 80839a7c3b
commit 0672dce0cf
5 changed files with 71 additions and 16 deletions

View file

@ -246,9 +246,9 @@ struct sLevelHdr
// Actors
struct sSpriteFrameGfx
{
u8 *PAKSpr; // 4 Needs to be u32, so might as well make it a ptr
u16 Pad; // 2 :o(
u8 W,H; // 2
u8 *PAKSpr; // 4 Needs to be u32, so might as well make it a ptr
s8 AspectX0,AspectX1; // 2 Aspect correction value
u8 W,H; // 2
};
struct sSpriteFrame
@ -366,4 +366,31 @@ struct sThingHazard
}; // 12
//***************************************************************************
//*** FX Stuff **************************************************************
//***************************************************************************
#if 0
enum FX_FLAG
{
FX_FLAG_LOOP =1<<0,
FX_FLAG_COLLIDE_KILL =1<<1,
FX_FLAG_HAS_GRAVITY =1<<2,
FX_FLAG_INJURE_PLAYER =1<<3,
FX_FLAG_TRANS =1<<4,
};
//***************************************************************************
struct sFXData
{
s16 Scale;
// s16 StartFrame,EndFrame;
// s8 FrameShift;
// u8 R,G,B;
u16 Flags;
// DVECTOR Velocity;
u16 Velocity,Heading;
// u16 EndFX;
};
#endif
//***************************************************************************
#endif