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@ -2592,6 +2592,13 @@ int CPlayer::moveVertical(int _moveDistance)
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// Are we falling?
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// Are we falling?
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if(_moveDistance>0)
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if(_moveDistance>0)
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{
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{
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if ( isOnPlatform() )
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{
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// must also detect that we have landed on platform
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return( true );
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}
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int colHeightBefore[2],colHeightAfter[2],blockAfter[2],moveRequired[2];
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int colHeightBefore[2],colHeightAfter[2],blockAfter[2],moveRequired[2];
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int i;
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int i;
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int move;
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int move;
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